This project showcases a 3D Medieval environment. Everything in this project was modelled and textured from scratch.
This project was requied me to create a 3D Medieval & Spaceship Environment.
The requirements of this project were
to model and texture all items from scratch. The spaceship environment
also contains dust & sparks VFX which were part of the assignment.
Maya, Adobe Substance Painter
1.5 Months for each environment
Dining Hall
Tunnel Leading To Dining Hall
All Texture Atlases Used
WHitebox of Area in Maya
Spaceship Main Area
Tunnel Leading to Main Area of Spaceship
All Texture Atlases Used in Project
Whitebox of Spaceship Area in Maya